Rungs app icon

Free on Google Play

Rungs

One tap. The climber walks itself — you only choose when it jumps.

  • Android
  • Arcade
  • Rated Everyone
  • Free · no in-app purchases
Get it on Google Play
Climbing a shaft of lit rungs above the rising ventA run partway up the shaft under a purple dusk skyA daytime run with coins sitting above the next rungsRungs, coins and hazards stacked up the shaftThe Rungs title screen: climb ahead of the vent

You do not steer in Rungs. The climber walks by itself along whatever rung it is standing on, turns around when it runs out of rung, and jumps when you tap. The jump never changes: same height, same airtime, same distance across, at rung 2 and at rung 200. Every decision is the same decision, asked again — is the climber in the right place, facing the right way, right now?

At a glance

  • One tap, anywhere on the screen — no buttons, no swiping, no tilting
  • One point is one rung, and one rung is a fixed height, so your score is a distance
  • Every rung is placed by working backwards from where you could have jumped from, so an unreachable rung is one the game cannot build
  • The take-off window is never shorter than 110 milliseconds, at any height
  • The sky at the top of the shaft is the one outside your window, blended across the hours
  • Fifteen endless achievement tracks and twelve ember palettes that re-light the whole shaft
  • Drawn as vectors while you play, so it is sharp on any screen
  • No account, no leaderboard, no in-app purchases

Fair, and we mean it mechanically

Every rung is generated by working backwards from the set of positions you could jump from, so a rung that cannot be reached is not a rung the game is able to build. The rung you are aiming at is always on screen and lit before you have to commit to it.

When you die, it was you. That is the whole design brief.

A score that means something

One point is one rung, and one rung is a fixed height, so forty is exactly twice as high as twenty. No multipliers, no inflation, no combo maths — which also makes your own personal best worth beating.

It looks like the time it is

The top of the shaft is open to the sky, and that sky follows the real hours: dawn, midday, dusk, night, blended between. Underneath you the vent is the only thing casting light, so everything in the frame is lit from below and falls into shadow on top.

Coins drop above the rungs, on the line a good jump already takes. Spend them to carry on after a fall, or watch a short video instead. Nothing can be bought with money — there are no in-app purchases.

Play something similar in your browser

No install, no account — these run on this site and keep your scores in your browser.

FAQ

Does Rungs work offline?

Yes. The game plays entirely offline. A connection is only used for the once-a-week sky look-up, the adverts, and checking Play for an app update.

Are there in-app purchases?

No. Coins are earned by playing or by choosing to watch a video, and cannot be bought. There is no account and no leaderboard either.

Why does Rungs ask about my location?

It does not ask for a location permission and never uses GPS. To place the real sun and moon at the top of the shaft, it makes at most one request a week for a city-level position worked out from your internet address. Settings › Local sky turns it off and deletes what was stored.

Can I move my progress to another phone?

Yes. Settings › Privacy › Your save copies your whole save out as a text code that you can paste back in on another device. Nothing is uploaded — the code goes to your own clipboard.

Privacy

Rungs keeps your scores, settings and progress on your device. What leaves the phone — advertising, analytics, crash reports and anything optional — is written out in plain language, app by app, in the privacy policy. Questions go to the contact page.

The other three

All four Android apps →

Rungs: Ladder Jump is free on Google Play.

Get it on Google Play